VR Expo World • Metaverse of virtual exhibitions and art galleries. Production, VR, AR, VFX, 3D, 2D.
Metaverse

VR Expo World

production and virtual exhibition space

Services and Competencies

Solutions for industrial companies and equipment manufacturers
Solutions for industrial companies and equipment manufacturers
  • Demonstration of equipment in VR, creating your virtual exhibition sector
  • 3D visualization of objects, production lines and installations
  • Creating training simulations for your staff
  • Promote your business, VR presentations, creating promotional videos and content
Solutions for artists, photographers, 2D/3D creators and artists
Solutions for artists, photographers, 2D/3D creators and artists
  • Placement of works in the virtual art gallery
  • Creating promotional materials (videos, renders) promoting your work in social media
  • Tokenization of your work and creation of an NFT, with which you can immortalize your artwork (based on blockchain technology)
  • Lease or buy a space with VR NFT Gallery for life, creating a separate NFT for your space and option to sell it later
Solutions for real estate developers, real estate agencies. Travel agencies, landscape parks.
Solutions for real estate developers, real estate agencies. Travel agencies, landscape parks.
  • Creation of a virtual model of the development
  • Imagine future residences and complexes with VR/AR technology
  • Enabling your customers to experiment with the interior and design, adapting to their needs
  • Create custom “living complexes” in the VR simulator, for presentation to your customers. It could be an apartment, a private mansion, or an entire complex
  • Create virtual tours and excursions
  • Creating panoramic videos and promoting them on social media and in the VR Expo World app
  • Creating virtual quests
Production
Production
  • Production of Clips/Trailers/Movies
  • Visual Effects/Sophisticated Editing and Sound
  • Aerial / 360° Panoramic
  • 3D Modeling
  • 3D/2D Animation
  • VR/AR for offline “live” exhibition
  • Promotion and “packing” of the project
  • SMM promotion
  • Turnkey web design/website
  • Connecting your existing VR application to our ecosystem (virtual showroom network)

How it works

Для посетителей
For artists
- I -
Check out VR Expo World on the project's website and social media
- II -
Fill out the form with a description of the style/genre of your work, what exactly you plan to post (illustration/photo, animation/video, 3D model), etc.
- III -
After filling out the form, wait for the application to be processed. Usually it takes no more than 3 days
- IV -
After agreement, we place your work in the VR NFT Gallery and give the author permanent/temporary possession of the NFT, confirming the ownership of the space in the virtual art gallery. The author of the work can sell his NFT together with the artwork (or without it) through specialized marketplaces or use our services.
- V -
In addition to author works, we also provide an opportunity for collectors to post existing NFT works, original works of art, as well as your collections.
Для компаний
For companies (exhibitors)
- I -
Check out the material on the website, promos and features of VR Expo World
- II -
Fill out the brief with a description and characteristics of your product (for better interaction). A form to fill out is included.
- III -
Wait for the application to be processed. Usually it happens within 3 days.
- IV -
After confirmation and approval of the project, a separate exhibition space is created for your company with the addition of your products and integration into a single exhibition complex.

Advantages (Why us?)

Unleash the potential your business with VR
Unleash the potential your business with VR
  • We help you implement VR technologies to solve and optimize your company’s objectives
  • We don’t just develop VR projects, we can also integrate your content into the VR Expo World virtual exhibition meta universe
  • Customer/exhibitor’s VR showroom functions within the virtual exhibition ecosystem providing the widest possible coverage and diverse audience
  • VR Expo World app runs in PC and VR+PC modes
A team of IT-specialists with specialized education and competencies
A team of IT-specialists with specialized education and competencies
  • We do what we love to do
  • We do not work on the fly, but consciously and responsibly approach the task
  • We are fully involved in the specifics of the customer
  • We don’t do “cheaply”, we produce high quality products at average market prices and meet deadlines
  • We are constantly improving and evolving in the art, design and IT
Registering a digital property in the VR Expo World metaverse
Registering a digital property in the VR Expo World metaverse
  • Blockchain creates a unique digital certificate (NFT), which assigns the customer/exhibitor the right to own their virtual sector (showroom, simulator, booth, gallery, etc.) as a digital real estate object
  • Your digital real estate object will grow in value depending on the rate of development of your business, VR, NFT, blockchain technology and the VR Expo World project as a whole
Modern promotion and benefits of a virtual exhibition
Modern promotion and benefits of a virtual exhibition
  • Gamification. Customers and partners will experience vivid emotions that will be imprinted in the memory and will cement a pleasant association with your brand\product\company
  • The virtual stand will show and sell your products worldwide, 365 days a year, despite the lockdown
  • Your virtual booth will have interactive models, exact digital replicas of your products in VR
  • Recreating specific conditions and saving on sample transport. In VR you can remotely demonstrate a hazardous\giant\microscopic product, location, etc.
  • Unusual, colorful, modern, “catchy” content (videos and renderings of your sector and products) for your social media or for print
Guarantees
Guarantees
  • Our company was registered in 2007
  • The company is located in Moscow, Russian Federation
  • VR Expo World is a registered trademark, certificate №878895
  • Our VR Expo World Metaverse app is officially registered in the Computer Software Register, certificate №2021611261
  • Payment is made to the legal entity. Flexible system and financing schedule
  • We conclude an agreement with a legal entity and describe all the arrangements in detail. We work strictly according to the terms of reference
  • Support for IT-Giants. Our project has received a MegaGrant from Epic Games and we are a member of the Oculus Start program
Support and Philanthropy
Support and Philanthropy
  • We support and post the work of up-and-coming creators in our virtual galleries
  • We hold lotteries for digital properties in our meta-universe
    (gallery spaces)
  • Part of profits is regularly donated to charity organizations, in particular to Russian Charity Public Fund “Russian Foundation of Mercy and Health”

REALISED PROJECTS and Exhibitors

These cases are interactive product presentations of real companies (exhibitors) and are integrated into the virtual exhibitions meta universe (VR Expo World application). Our application works in VR and PC mode (monitor+keyboard+mouse). The user explores the metaworld: learning through simulations of real equipment, getting to know the products of exhibitors in a game form, being inspired in the galleries of digital and material art, etc. Exhibitors receive a wide range of diverse, interested audiences: students, gamers, engineers, collectors and artists, industrialists, entrepreneurs, etc. We also have cases where VR applications exist independently of the metaverse.

About company

A team of IT-specialists with specialized education and competencies. The main activities of our company are custom application development, video production and special effects. A full list of our services can be found in the "Services and Competencies" section.

We are also developing our own product, the VR Expo World application of the same name - a metaverse of virtual exhibitions built on advanced Virtual Reality technologies. VR Expo World is aimed at a wide range of visitors and exhibitors from various industries. The project is already supported by Oculus, the Russian Society for Non-Destructive Testing and Technical Diagnostics (RSNTTD) and has received a MegaGrant from Epic Games.

Andrey Vasilev
CEO
Entrepreneur since 2007
Project leader and ideological inspirer. Producer, director, inventor, IT-evangelist, VR expert, venture investor. Founder of industrial forum Defektoskopist.Ru. Higher technical education in the field of information technology. Graduate of the Ostankino Higher School of Cinema and Television
Sergey Shevtsov
Lead Developer / CG
Experience in CG since 2007
Higher technical education in the field of IT. Worked on projects for companies such as Nissan, Hewlett-packard, Danone, m/s "Sunnie Bunnies" (visual effects), video mapping for Kuwait, Riga, etc. During his activity has received awards from Sony, Gopro Awards, national film studio, academy of arts and others. He was a member of the jury of the 35Awards
Evgeny Manako
Content Manager, Cryptocurrency and NFT specialist
Experience as a content manager since 2015
Copywriting, SEO and SMM promotion. Specialist in cryptocurrency and NFT. Higher education in economics.
Ekaterina Gett
Art director
Experience since 2008
Head of fashion direction, art gallery curator. Professional ornamentalist artist. Higher education in textile design. Founder of GettLucky fashion brand
Denis Lavrenov
Developer
Development experience in the financial sector since 2009
Higher technical education in the field of IT. Participated in the development of OZON Marketplace and ModulBank
Vyacheslav Budkevich
Unreal Engine Programmer
Experience in UE since 2016
Higher technical education in the field of IT. Worked on projects for Steam and Marketplace. Participated in the development of projects of varying complexity. Development of the logic of interactive visualizations
Konstantin Burmagin
2D/3D Graphics designer
Experience since 2016
Higher technical education. Graphic design, 2D/3D animation
Vladislav Karavaev
Technical 3D
Experience since 2012
Higher technical education. Worked on projects for Hewlett-Packard and 360 video mapping (Kuwait Park), and participated in the development of complex interactive media projects

Project news

Successful registration of the trademark

The Federal Service for Intellectual Property, took a positive decision regarding the registration of the VR Expo World trademark

A new article, “Virtual Reality in Art,” is out.

We continue to reflect on the topic of virtual reality, and today we have a new article entitled “Virtual Reality in Art”. Click here to read the article.

Update the application and new features of the virtual exhibition.

A new exhibition section, VR art gallery and updated functionality. What else interesting awaits users in the updated version of the VR Expo World app. Undoubtedly, the new exhibition sector of Newcom-NDT and the VR gallery sector are the most interesting for users. We have prepared for you a brief overview of the app updates: […]

A new art gallery at VR Expo World!
Галерея

Good news for authors, creators, collectors and connoisseurs of contemporary art. The project team is working on a completely new sector, the NFT Gallery C-1, specifically for the new exhibition. The interior of the gallery will be Romanesque. Various sculptures and corresponding elements of decoration will supplement the space of the gallery. But, let’s get […]

The first auction and a place in the VR gallery. We’re on Foundation.app
NFT

We are pleased to announce that we have put up our first lot on the Foundation.app marketplace. As our first lot, we put up one space in our virtual VR NFT Gallery. Now anyone who wants to place their work in our art gallery can buy the lot at auction. You can read more about […]

Drawing for VR Expo World users

We’re excited to inform our users that VR Expo World is announcing a drawing for one spot in our new “VR NFT Gallery” art gallery In last week’s news, we already wrote about the imminent launch of the NFT Art Gallery at VR Expo World. But we didn’t think we’d create such a stir among […]

News archive